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Old Nov 11, 2005, 05:13 AM // 05:13   #221
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Perhaps a whole new build could be developed around this idea... an AoE caster who's job it is to disrupt enemy mobs, keep them unfocused and scattered. Like I said before... a mob that's running is a mob that isn't hurting anybody. It would get a little annoying for warriors though if they never sit still I suppose.
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Old Nov 11, 2005, 05:13 AM // 05:13   #222
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Man, instant complaints as soon as I logged on. So many people threatning to leave.

I GUESS THIS TIME ITS OVER FOR GOOD NOW [/sarcasm]

No big deal for us PvPers
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Old Nov 11, 2005, 05:14 AM // 05:14   #223
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Quote:
Originally Posted by curserwigger
I can't understand why anyone would be happy with this update. I want to see some good reasons why this update is good to some not just some people coming on here saying i love it.....way to go anet. Come on discuss it.
Alright, I'll admit it. I suggested this idea over a month ago.

http://www.guildwarsguru.com/forum/s...2&postcount=30

I think the main reason that certain people are applauding this idea is becuase Guildwars PvE is (or was) really only boiled down to this:

Step 1: Tank Gathers Aggro.
Step 2: Elementalists Meteor Storm/Fire Storm the crap out of it.
Step 3: Repeat.

I think people here want some harder PvE and that's what they like about the update...

Though I do believe, like I said earlier, Anet went to far. And people definaly have valid points when the say entire skills lines were rendered useless. Personally, I need a trip down to Fissure or UW before I can really make up my mind on whether I like the new update more than I hate it.
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Old Nov 11, 2005, 05:14 AM // 05:14   #224
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Quote:
Originally Posted by meichor
WTF is this, Industrialization? WTF is wrong with farming...does it crash your server or something?

Players gonna run away from Anet like those griffins do now........wooooooot
hehe i like the griffs part
good thing i came up with pure warrior build to kill them works fine with no smiting
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Old Nov 11, 2005, 05:15 AM // 05:15   #225
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Quote:
Originally Posted by Faith In Madness
Ok,so you're saying that teamwork wasnt part of the game before.Okay lets see a war or ele go and rush in and try to kill a group of lvl 24 mobs.Not very pretty.
Not saying teamwork wasn't part of the game (my words said that, it was a poor choice of words on my part.)

Ever see the groups for 1 tank, 1 monk, 2 nukers? Now that group will need to bring a Snare..r or something. It opens up party options, and encourages NEW builds in PvE. I failed immensely in stating that in my original post, but that is my point. Now there will be (hopefully) new strategies emerging in PvE. I don't see how that's a bad thing.
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Old Nov 11, 2005, 05:15 AM // 05:15   #226
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Quote:
Originally Posted by Roza
This will make farming harder and people with AOE effect damage solo builds poorer. There will be less money to go around, so pricies might fall a bit.

The best sollution to the virgoods problem, imho? Introduce gold rewards for quests and the like (only for new quests, of course). This will make the distribution of wealth more equal for most PVE players and making bots that finish quests will be hard. And the sweatshop farmers will only be able to do farm gold from quests once per character (obliging them to level a character up if they want to do it more often).
Adding more gold increases inflation. But the idea about nice juciy gold rewards that are non-repeatiable are a good idea that make the bots harder to catach up.
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Old Nov 11, 2005, 05:16 AM // 05:16   #227
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Quote:
Originally Posted by Aracos79
For example, use the scattering effect against them. Drop AoE's to temporarily break aggro. If your warrior is getting pummeled, drop a Firestorm around him to buy him a second to catch his breath.
So they can start attacking you instead.
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Old Nov 11, 2005, 05:16 AM // 05:16   #228
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OMG running is so easy now...

They even run away from Ignite Arrows. ^^;; Stupid AI FTL!!! I seriously dont see the improved AI, all I see are more holes to exploit.
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Old Nov 11, 2005, 05:17 AM // 05:17   #229
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Quote:
Originally Posted by Sekkira
So they can start attacking you instead.
Well this isn't WoW. The AI doesn't use that kind of "threat" system to pick targets. Perhaps "if your monk is getting pummeled" would've been a better example.
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Old Nov 11, 2005, 05:18 AM // 05:18   #230
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Smells like OMG PROT BOND GOT NERFED WTF EVER WILL WE DOOOO!?! Get over it already. Apply your brain to it. Fire doesn't suck, I just made a decent build out of it with no DoT to evade.
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Old Nov 11, 2005, 05:19 AM // 05:19   #231
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They want to run us off because the loyal player is costing them money for bandwidth
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Old Nov 11, 2005, 05:20 AM // 05:20   #232
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i agree realy they want to screw the older players over while ppl that buy the game tomarrow have no idea
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Old Nov 11, 2005, 05:20 AM // 05:20   #233
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Default Zealot's fire

Quote:
Originally Posted by legandry
what about zealots fire/shield of judgement?
They run from zealot's fire. *sighs*
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Old Nov 11, 2005, 05:20 AM // 05:20   #234
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Well Im Leaving You all for tonight........i was hyped up at rage at first over this update but this is what i will say finally and i hope all of you (including a net will take it to heart)

WE ALL MAKE MISTAKES AND MAJORITY RULES
im sure a net will realize with a majority of people hatin this update they will have to take it away yet keeping the henchies evading aoe is pretty good.

dont flame guys and just list why you think this update is good or bad. remember a net reads these forums unlike other games were mods dont care a **** about what their players think...

and to anet:
i love guildwars anet and i still have to thank you for the halloween update but imo i believe this is a mega nerf and should be mega reversed thats my tupence and hopefully you will come to terms with me and a majority of the guildwars community. this update only makes the rich richer and the poor poor for life. if this update was meant to nerf farming plez explain to us why farming is bad since i have no way to get money otherwise to buy my 80k monk superior runes or my like 200k+ armor or any of that stuff

GOOD NITE GUYS AND DONT LET THE FLAME BUGS BITE IF A NET DOESNT MAKE THE RITE DECESION THEY WILL LOOSE CUSTOMERS AND IF THEY FIX IT PEOPLE WILL COME BACK AND WE WILL HAVE PROVEN THE POINT THAT ALL HUMANS MAKE MISTAKES!
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Old Nov 11, 2005, 05:20 AM // 05:20   #235
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Quote:
Originally Posted by unienaule
Smells like OMG PROT BOND GOT NERFED WTF EVER WILL WE DOOOO!?! Get over it already. Apply your brain to it. Fire doesn't suck, I just made a decent build out of it with no DoT to evade.
I would love it if people on the pro-update side of this debate would stop oversimplifying the anti-update side to: an unwillingness to use our brains. There are good arguments on both sides... try reading them.
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Old Nov 11, 2005, 05:21 AM // 05:21   #236
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http://new.petitiononline.com/qd22556/petition.html

For those who care =]


Include this Link at the bottom of your post if you support this petition. Edit your post if needed.

Last edited by Paradigm; Nov 11, 2005 at 05:30 AM // 05:30..
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Old Nov 11, 2005, 05:21 AM // 05:21   #237
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Thumbs down Down with the update

Quote:
Originally Posted by DeathDealer
Exactly...I play this game as a release from my daily life...Ive benn to TWO tours in Iraq and 1 in Afghanistan and I dont want to really have to study more battle tactics to play this game
Yeah man, and that ain't too much fun. Btw, you're in my guild! (This is Rich)
I'm not too happy with the update. Since they nerfed my shield selling business, farming was my way of income, and it was fun, but now I can't do it anymore, because everything runs away from me!
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Old Nov 11, 2005, 05:22 AM // 05:22   #238
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Quote:
Originally Posted by Roza
This will make farming harder and people with AOE effect damage solo builds poorer. There will be less money to go around, so pricies might fall a bit.
Not quite how it works, take a look at this
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Old Nov 11, 2005, 05:23 AM // 05:23   #239
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Quote:
Originally Posted by curserwigger
I can't understand why anyone would be happy with this update. I want to see some good reasons why this update is good to some not just some people coming on here saying i love it.....way to go anet. Come on discuss it.
Well I'm a PvE only player and like I said on page 1, I use a fire ele but am pleased with this change - I only went fire as trying to use any of the other elements mean't getting in a group was nie on impossible - everyone wanted an echo nuker and that was it. Now hopefully I can explore the strength's of the other elements and actually get into group's to try them out (my ele is already set up so I can switch headgear to use 16 attribute points in any element, have all 4 max green staffs and every ele skill and elite available).

BTW if you think about it AoE spells can still be very effective - just take a ranger with crippling shot (spammable as low cost/fast recharge), pin down, barbed trap and/or spike trap and let them go first - result monsters are crippled so can't get out of the AoE very fast.

All this change really needs is a bit of thought, teamwork and a more diverse character party and it'll be fine.
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Old Nov 11, 2005, 05:24 AM // 05:24   #240
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People are looking at this as a build nerf. farmers nerfed.
I had several of my guys in good blanced teams tonight, mobs run when there health starts to get lower around 40% down as well as from AoE. As a guild leader it is abit upsetting to hear the disgust of your friends that they can not get a little light gaming in.
Also point to be made, it takes my Inv abit longer to make the Griffen run but it is not stopped it the way they run about you just have to manage you energy a watch how you place your AoE.
Also it is hardly fair to make a player that does not have 20+ game hours to devote turn away from a game or buy gold to afford a armor look they want or a better weapon. This as many have said just give gold sellers more power.
Remember they can solo it as I have done or work in groups since all they gold is being sold they do not care if they do it as one or eight.
I have always played casters and my thoughts went ASAP to a nuker a warrior with slows and wards etc. But I also thought unless you take another hour too get just the right group together now we are up to in many times hour(s) to get a group ready to go that groups will be in a stress as they wait for all the right builds to show up except etc. You have to think people at times want to lay back and enjoy playing without it taking forever.
I just think at times you have to think about all level of players not just those that have and elite attitude, or the more experenced that try to work with all and help.
To a degree I see good in the update, but not for the comunity as a whole and this is concidered one of the most popular games. Gotta wonder if the frustration gets high how long that might last. I alsodo not hold anything against those that buy gold but I do hate too see gold sellers in anyway making more because players feel they can not do it on their on. I would hate too see and update frustrate players as I have seen in other games I played and see players walk away and think that they are not cared about or their veiws.
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